/*Auto-create script.
 * Don't Edit it. */

using System.Collections.Generic;
using Framework.Data.Config;

namespace Game.Data.Config
{
	public class RoleConfig : ConfigBase
	{
		/// <summary>预制体名称</summary>
		public string PrefabName;
		/// <summary>角色名称</summary>
		public string RoleName;
		/// <summary>等级</summary>
		public int Level;
		/// <summary>血量上限</summary>
		public int HpMax;
		/// <summary>攻击力</summary>
		public int Attack;
		/// <summary>防御力</summary>
		public int Defense;
	}
}